Making Artificial Intelligence systems robustly perceive humans remains one of the most intricate challenges in computer vision. Among the most complex problems is reconstructing 3D models of human hands, a task with wide-ranging applications in robotics, animation, human-computer interaction, and augmented and virtual reality. The difficulty lies in the nature of hands themselves, often obscured while holding objects or contorted into challenging orientations during tasks like grasping.
Transforming how AI systems perceive human hands
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