For decades, video games have served as a proving ground for artificial intelligence. From early checkers programs to systems that conquered chess and Go, each milestone has seemed to bring machines closer to human-like intelligence. But a new paper by Julian Togelius and colleagues argues that this narrative is misleading. Despite impressive victories, today’s AI still struggles with a deceptively simple challenge: playing a game it has never seen before.
Why AI still can’t beat a new video game
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